OLD Layout Trackplan - Version 01
Here is the basic information on the trackplan for the layout as of June
2003. This is definitely not the first trackplan I have come up with, but
it is the first one I thought all the way through and seriously considered for
construction. This trackplan has been replaced by a newer
version. For the most current trackplan, please select the "Trackplan"
link on the left.
| Prototype |
Western Maryland Railway |
| Prototype Locations |
MD Junction and Chaffee Theme |
| Main Modeling Interests |
Roundhouse and Engine Terminal Design and Operation
Chaffee Branch Coal Operations
Basic Industrial Switching
Freight Operation
Occassional Small-time Passenger Operation
Scratch Building WM Prototype Structures
Scratch BUilding WM Steam Locomotives
Model Photography
|
| Era |
Late Steam through Early Diesel (Transition Era
+/-) |
| Room Size |
11' 9" x 10' 6" |
| Scale |
HO |
| Ruling Mainline Radius |
26" |
| Ruling Mainline Grade |
3% (estimated at this time) |
| Ruling Chaffee Branch (Shay) Radius |
18" |
| Ruling Chaffee Branch (Shay) Grade |
6% (estimated at this time) |
| Trackwork |
Hand-laid Code 70 (TBD) track. Possibly to
Proto:87 standards |
| Sub Roadbed |
1/2" Plywood "cookie cutter" |
| Roadbed |
Homabed |
| Track Design Software |
3rd PlanIt by
Eldorado Software |
Here is the latest version of the trackplan. I've simplified a lot, and tried
not to pack so much into such a small space.
With this version of the layout, I have met the goal of having the roundhouse
and coal tower (both of which are modeling interests) as well as a radius that
will handle most locomotives.
While the coal mine area (loosly based on chaffee) is not as true to the
prototype as I would like, I believe it will work well.
Other than the coal mine, and making up consists in the yard, there is very
little switching in this layout. While I would like to revisit adding more
switching opportunities in this play, I really need to just get down to
building something before I lose interest :-)
Level 1 : Roundhouse and Yard - Loosely Based on Maryland Junction
Level 2 : Coal Mine - Loosely Based on Chaffee and Other Similar Sites
Operations (single operator)
Consists, typically empty coal hoppers, are made up in the yard by a
switcher. Once complete, the mainline power leaves the roundhouse and
picks up the consist. This involves a couple of extra moves through the
switches than might be optimal.
The train leaves the yard, then disappears into a tunnel leading up to the coal
mine level.
Once the train arrives at the coal mine level, it drops the empty coal hoppers
on the siding at the SE corner of the plan via a backing move into the siding.
Here are the steps
1) Train moves up far enough on the mainline to be able to leave the caboose at
point A.
2) With the caboose uncoupled and waiting at point A on the main, the train
moves up to point B and does a backing move into the siding to drop off the
empty hoppers. The reason it has to back into the siding, is that there
are full hoppers waiting at the other end of the siding
3) The locomotive drops the empties off in the siding, moves forward out of the
siding and then picks the caboose back up on the mainline.
4) The locomotive proceeds with the caboose through the loop under the coal mine
(this loop is hidden in a mountain) and back around to point A.
5) The locomotive drops the caboose off at point A again, and proceeds to point
C
6) At point C, the locomotive backs into the siding, picks up the full hoppers,
and then leaves the siding to pick up the caboose via a backing move.
7) The train proceeds into a tunnel and down the helix back into the yard.
8) While the train is moving down towards the yard, the shay locomotive that was
at the southern tip of the plan, proceeds into the siding and pushes the
empties up the hill to the coal mine. The empties are left at the coal
mine on of the tracks.
9) The shay picks up loaded hoppers from the mine on one of the other tracks,
and backs slowly down the hill with them. The shay is always located on
the downhill side as per typical prototype practice.
10) The shay pulls the loaded hoppers down into the siding, uncouples and
returns to its storage siding. The loaded hoppers are then ready to be
picked up by the next mainline train.
Significant Problems
There are a several problems I have with this version of the trackplan
1) Only one train (if you don't count the shay) is operating at any one point in
time. There are neither sidings nor work enough for two or more trains.
2) In order to pick up or drop off in the siding on the coal mine level, the
mainline train must leave the caboose alone on the mainline. This is not
a good idea, and isn't prototype practice.
3) There is no flexibility in pick up/ drop off of empties and loads. For
example, there is no provision to handle the fact that the shay will make more
trips than the mainline train because it can handle only three or four hoppers
on the mine run, whereas the mainline train is definitely going to expect to
have more loaded hoppers than that, and will definitely leave more empties than
the shay can take in a single mine run.
4) Most of the mainline run is hidden - in the helix.
5) It is double-decked, and therefore a bit claustrophobic in this small
room. Double-deck layouts, IMHO, work better in larger rooms, or in
situations where you can minimize the depth of the upper deck.
|